Monday, 1 December 2014

Game Design

Today we started a new unit called developing computer games. First we discussed the impact of games on society such as physiological impacts and the positives and negatives of video games. I found this discussion to be interesting because I was keen to see how people felt video games impacted society and what kind of psychological effect they can have.

We then moved on to looking at example games made from a previous year. I found this to be fun because it was good to see people ideas and concepts they had then put into an end product that can be quite enjoyable. The games were also quite buggy because you could walk up walls or be unable to finish the game because a ledge could not be reached. I found this to be rather annoying because I was getting into the games and I really wanted to complete them.

We then had to follow a tutorial step by step to create a simple game that involved clicking on a moving object that would randomly position itself and bounce off walls. It would also increase in speed and add a score of 10 every time the clown was clicked on. I successfully recreated this by following the tutorial but I found the tutorial to be too detailed and there was far too much text for a tutorial and it had 19 pages.

I enjoyed playing the games because I found it to be fun and also give me inspiration for the type of game I would like to create when I get the opportunity. I did not enjoy the tutorial because although it was rewarding to create a small game the tutorial made it seem less significant because of the time it took me to finish the tutorial.

Overall today was a good day because it felt like a new day because we were starting a new unit. I completed everything expected of me and enjoyed some of the activities that were set today. I also found the video at the start of the day to be very interesting because it puts into perspective how far technology has come. I also found the lunchtime football session to be enjoyable as well despite how crowded the pitch was.        

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