Monday, 12 January 2015

Still Games Designing

Today we began by writing up reviews about the professional development plan. We had to evaluate the targets we had set earlier on in the unit. We also wrote up about how achievable and challenging we felt these targets were. I also covered the the strengths and weaknesses of the targets and how it helped us when it came to designing the game. I felt that the review contains as much information as I could put in but there are only two long paragraphs there so I perhaps need to think up of other topics.

We then moved on to creating the instruction manual for our games. We had to create a cover, an introduction section, controls page, descriptions of each of the characters, images of the items and brief description and images of the menus and how to navigate them. I felt that the majority of the instruction manual was very good because it has all the required content except for the images of the in game menus because I have not finished creating these yet.

I then continued with my games design and today I added another power up which destroys a certain asset for a limited period of time before it comes back. I had to use the destroy instance tool on Game-Maker and then write up a piece of code for the timing of the event. I felt that dragging the tool was very simple but the coding caused a problem because I cannot code and I do not know how to get things to function.

Overall today was an average day because I got lots of work done but I still have lots to do in order to meet the upcoming deadlines. The positives of today were the quantity of work I got done and sending off some previous work from a different unit. The negatives were that I still have lots more work to do and then we start a new unit on Thursday which will mean more work.

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